Uclan Games design students recently visited Blackpool Zoo to observe and draw the animals there. We then went on to the magnificent Ballroom at Blackpool tower to watch a performance and rounded of the day with a bracing walk along the promenade and piers to experience the illuminations.
Special thanks must go to our driver of the double decker bus that we travelled in and also to Tutor, Rhoda Daly for organising the event.
It was a really memorable and inspiring day and we discovered a lot from observing the animals and noting their structure and the way their limbs move.
One of our Games Design graduates also joined us - Dave Towers. Dave completed work in mobile phone app development, and specialised in in pixel art and paper craft for his recent Masters in Games Design.
As ever we had a brief to consider while we were at the Zoo, in summary
During the visit students undertook a series of drawings of 2 selected
creatures in-situ. They used their drawing studies later to design a
unique creature which is a morph of their chosen creatures.
They could choose to emphasise or focus on aspects of one of the creatures but elements of both
had to be visible in their final design. Rhoda led this brief and asked students to
consider the type of game world this creature will exist in? What is its role?
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